Project Fat Spiderman
This was mine and my teams' 1st term project on our master's degree. We were tasked to create a first person game in Unreal Engine. My team decided to create a lab environment inspired puzzle level where the player could change the weight of the character to solve certain puzzles.
I was in charge of various blueprint programming tasks as well as some lighting and modelling work. The key feature I had the most input into was the character swinging mechanic.